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Monday, Feb. 20, 2017

12 Archetypes

Posted Thursday, February 9, 2017, at 5:47 PM

An archetype is an original pattern of which all things of the same "type" are representations (copies).

Carl Gustav Jung (1875 - 1961), the famous Swiss psychiatrist who founded analytical psychology, utilized the concept of archetype in his theory of the human spirit. He believed that universal archetypes, an inherited mode of thought, evolved (resided) within the collective unconscious of the human race.

"What did you do as a child that made the hours pass like minutes? Herein lies the key to your earthly pursuits." Carl G. Jung

Although there are many differing archetypes, Jung specified 12 primary types that characterize basic human impulses. The 12 types can be divided into three categories of four types.

Ego Types:

*Innocent
*Orphan
*Hero
*Caregiver

Soul Types:

*Explorer
*Rebel
*Lover
*Creator

Self Types:

*Jester
*Sage
*Magician
*Ruler

The archetypes within each of the three categories have a common driving force. In addition, most people have several archetypes underlying their personal human motivations. However, one archetype tends to generally dominate the personality.

Innocent -- a childlike approach to the world, mostly optimistic, everything will work out just fine, unrealistic goals, naive innocence, romantic dreamer

*Goal -- seek happiness, trust others, be safe
*Fear -- abandonment, being punished
*Strategy -- do the right thing, problems solved by denial or seek rescue
*Gift -- trust, optimism, loyalty

Orphan -- self-reliant loner, independent, cynical, mistrustful of authority, solid citizen, superficial relationships

*Goal -- safety, connection to others, to belong
*Fear -- exploitation, being left out
*Strategy -- hopeful of rescue, reluctant compliance
*Gift -- realist, empathetic

Hero -- warrior, achievement of goals, team player, crusader, arrogant, need to fight battles, violence to resolve problems

*Goal -- be courageous, masterful
*Fear -- vulnerability, cowardice
*Strategy -- be strong & gallant & competent
*Gift -- forcefulness, guile, loyal to code of conduct

Caregiver -- emotional support of others, sense of community, offering guidance, self-sacrifice, guilt tripping, possible martyrdom, could become exploited

*Goal -- help others
*Fear -- ingratitude, selfishness
*Strategy -- taking care of others
*Gift -- compassion, generosity

Explorer -- seeking freedom through journeying, being true to one's soul, quest for betterment, discover the world & higher truths, escape boredom, could lead to aimless wandering

*Goal -- fulfillment in life
*Fear -- conformity, trapped, inner angst, lack of commitment
*Strategy -- seeking new things, exploring, running away from problems
*Gift -- ambition, autonomy

Rebel -- malcontent, need for dramatic change, destroy what is not working, break rules, seek revenge, radical freedom, misfit, iconoclastic

*Goal -- radical change, growth
*Fear -- stagnation, conformity, being powerless
*Strategy -- disruption, antagonist, outlaw
*Gift -- revolutionary

Lover -- desire to please others at risk of own identity, enthusiastic, seeking relationship with people & work & surroundings, passionate engagement with life

*Goal -- relationship, intimacy
*Fear -- being unwanted, unloved
*Strategy -- become more emotionally & physically attractive
*Gift -- passion, commitment, gratitude

Creator -- Creativity, authentic expressions of the self, living in a dream world, manifestation, give form to visions

*Goal -- creation of something new, realize a vision
*Fear -- mediocre execution, failure
*Strategy -- self-expression, create something of enduring value
*Gift -- imagination, flashes of inspiration

Jester -- live in the moment having a great time, levity, goofiness, lighten up the world, amusement of others with antics, irreverence, life is a game, pleasure of the journey

*Goal -- enjoyment, fun & games
*Fear -- boring others, irresponsibility
*Strategy -- playful, be funny, aliveness, play tricks on others
*Gift -- make jokes, liberation

Sage -- contemplative, seeking knowledge, thinker, philosopher, uses wisdom to help others as a mentor or teacher

*Goal -- discover the truth
*Fear -- ignorance, deception
*Strategy -- analyze the world & beyond, value knowledge
*Gift -- self-reflection, intelligence, skepticism, wisdom

Magician -- shaman, healer, make things happen, inventor, perceive the connections of life & cosmos

*Goal -- transformation, make dreams come true,
*Fear -- unintended negative consequences
*Strategy -- align with the universe & beyond, synchronistic experiences
*Gift -- finding solutions

Ruler -- organizer of groups & processes, ensure domain is in proper working order, protection of others, exercise power & authority over everything, leadership

*Goal -- to control, seeking prosperity & harmony
*Fear -- chaos, loss of control, inability to delegate
*Strategy -- be responsible, find solutions
*Gift -- competence, responsibility

There are also many minor archetypes -- such as Accountant, Actor, Addict, Adonis, Alchemist, Amateur, Ambassador, Analyst, Anchorite, Angel, Apprentice, Arbitrator, Architect, Artist, Athlete, Author, Avenger, etc., etc.

We all fall into at least one of the 12 major types, perhaps several of them concurrently, and possibly numerous minor archetypes as well.

Of the major archetypes, I seem to be multi-layered -- Creator, Sage, Explorer, with a bit of Rebel thrown in. Nevertheless, I am content with my existence.

Without pain and suffering, there is no joy -- change is inevitable, except from a vending machine.

Life is good -- it's just not easy.

Tomorrow is another day.

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Quote for the Day -- "Knowing your own darkness is the best method for dealing with the darknesses of other people." Carl G. Jung

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Bret Burquest is the author of 11 books. He lives in the Ozark Mountains with a few dogs and where dreaming is a form of planning.

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Bret Burquest is a former award-winning columnist for The News (2001-2007) and author of four novels. He has lived in Minneapolis, Los Angeles, Miami, Atlanta, Kansas City, Memphis and the middle of the Arizona desert. After a life of blood, sweat and tears in big cities, he has finally found peace in northern Arkansas where he grows tomatoes, watches sunsets and occasionally shares the Secrets of the Universe (and beyond) with the rest of the world.
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